Forest Ground Detail
30
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100 meters disc with forest ground material and a second layer of bump that helps to break the tiling effect. It's still visible from a distance.
This can be achieved switching any Standard material to the Standard + Detail shader in the material editor and adding a detail normal and roughness maps. The bump scale and strength are editable.
26.7 MB, 30 tris. Collision. Editable
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Forest Ground Detail
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30