Organic Tunnel (cave 3) FP
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Third cave segment of a blue tunnel system with emissiv texture. It may look like water, that wasn't my intention, I guess. vertices:960 triangles:1920 (Includes collision mesh and PBR Texturing x4096) Please rate if you want to support me. ;D
Check my experience: https://atlas.sansar.com/experiences/plaggy/selfexit-wip
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