Objective Marker ⛳
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Set the visibility of the object to a user based on if a quest objective is Active. Useful for showing markers of the next objective in the scene. The object mesh needs to be set to 'Is Scriptable' for this to work.
* I allow buyers to resell this script as part of their own products, but not as a standalone script
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ObjectiveMarker [1.0.0]
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