Laser Pointer - SCRIPTED with light and sound!
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PSST! HEY AVATAR! OVER HERE! *OPENS COAT* Your virtual existence is NOT complete until you've experienced the refined glory of a SANSAR STUDIOS L1T3-L@Z3R-3000, the newest in our line of ethically dubious goods allegedly manufactured by a mutant race of sapient neo-giraffe.
Forget I said that, go ahead and get this from ye olde Sansar Store and drop it into your scene. It's a dynamic object, yo. Yeahhhh pick it up and shine it on a dark surface to illuminate! Then DROP IT! Notice how it turns on/off automatically, which is sure to conserve the digital environment and save you from EVER having to replace batteries in this sucker again! That's right, INFINITE POWER-PoWeR-power (echo voice).
Anyway, what's really sweet is you can fully modify and remix this laser pointer. Maybe make it into an ordinary flashlight. Then again WHY WOULD YOU???
SOME TIPS from the kind folks at SANSAR STUDIOS AS ASSISTED BY ACTION TEAM:
• Examine the Object Structure and you'll see this contains FOUR SCRIPTS:
#1 - SimpleGrabRelease (as of this writing, being tested for public consumption) which lets you do cool stuff when you pick up or drop an object. Especially potent in VR.
#2 - SimpleLight with corresponding messages, notice how it uses "Laser1_grabbed" and "Laser1_released". If you copy this object in a scene, just change the numbers so they work differently. (Another way to do this is with SimpleScripts Groups, but we were short a parameter in this script. C'est la vie.) Oh, of course you can change the light color here and all that.
#3 + 4 - SimpleSound with a different click sound for when you pickup and release.
• GOOGLE "simple scripts sansar" to learn more. We'd hyperlink ya here, but that wouldn't be clickable anyway.
• Don't shine into another avatar's eyes. We're not responsible for shader blindness. Don't scare them into thinking a sniper is out to get 'em either.
OK well we guess that's all for now? HAVE FUN and show off what you create in Sansar!