Advanced Collision ⚙️
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The Collision script in the Script Library lacks a few features that would make it much more useful. This script supports filtering out collisions based on object name, which uses a tagging system to allow for a type of wildcard filter, as well as limit collisions to static/keyframed/dynamic objects.
So this allows you to do something like a filter on 'bullet' tag, which will detect collisions with objects that have a name like 'plasma.bullet' or 'metal.bullet', but not every other object.
Limiting collision event spam is also supported, and allows to disable collisions momentarily on first collision, to save you from having to do that using multiple scripts.
1.0.0 - Initial release
1.0.1 - The script can now filter in/out collisions with trigger volumes.
1.1.0 - Collisions can now be applied to other objects based on event source
* I allow buyers to resell this script as part of their own products, but not as a standalone script